AI Insights · Timothy · July 2024
Top 5 Puzzle RPG Apps on Android in Australia: Q2 2024 Performance
Discover the latest performance metrics for the top 5 Puzzle RPG apps on Android in Australia for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Puzzle RPG apps on the Android platform in Australia demonstrated varied performance trends in terms of downloads, revenue, and weekly active users. Here’s a closer look at the performance of each app, based on data from Sensor Tower.
Game of Thrones: Legends RPG from Zynga showed a notable increase in revenue, which began at $414 in the first week of April and peaked at approximately $2.9K by the last week of June. Downloads fluctuated significantly, starting at 3.1K in early April and dropping to 731 by the end of June. Weekly active users saw a peak of 3K in late April, followed by a decrease to around 1.5K by the end of the quarter.
Cup Heroes by VOODOO experienced a steady rise in revenue, starting at $422 in early April and reaching about $1.4K by the end of June. Downloads remained relatively stable, with a slight decline towards the end of the quarter, starting at 1.6K and ending at 1.2K. The active user base grew from 2.4K in early April to approximately 3.3K by the end of June.
Bag Fight, also published by VOODOO, saw a dramatic increase in revenue, beginning with negligible amounts in early April and peaking at $1.5K in late May, before declining to around $549 by the end of June. Downloads surged from zero in early April to a peak of 3.1K in mid-May, settling at 1.1K by the end of June. Weekly active users saw significant growth, peaking at 5.9K in mid-May and then stabilizing around 3.1K by the end of the quarter.
Empires & Puzzles: Match-3 RPG from Small Giant Games maintained a strong revenue stream throughout the quarter, starting at $15.9K in early April and peaking at $19.3K in mid-June. Downloads exhibited a steady trend, beginning at 467 and ending at 790. The active user base remained stable, starting at 3.7K and slightly increasing to 4.3K by the end of June.
World of Water by StarFortune showed a varied revenue pattern, starting at $1.9K in early April and ending at $1.2K by the end of June. Downloads were sporadic, with a peak of 2.3K in early April and declining to around 52 by the end of June. The active user count also fluctuated, starting at 1.5K and ending at 503.
For more detailed insights and further analysis, visit Sensor Tower.